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Crusader kinds 2 the downcast
Crusader kinds 2 the downcast




crusader kinds 2 the downcast

#CRUSADER KINDS 2 THE DOWNCAST MOD#

The mod has been uploaded for download from the Paradox Forum, ModDB and Steam Workshop. On Steam Workshop, the mod is now avaliable as one download instead of many parts. It has been quite a while since the last update, and this release is long overdue. I know sometimes even big issues can slip by me, so I'll be looking to deliver a hot fix in a week or two to solve any issues you may find that I've overlooked. The amount of new content is vast, and if there are any bugs you find, please report them here. Due to issues rolling back a few unfinished features from 1.1, events that model canon occurrences are still rather shaky, and it's something I'll be addressing soon. In addition, there have been a few more bug fixes, quashing little, but hard to find issues, such as Temples being inherited by province holders rather than a new holder being automatically generated. Overall, Royal Authority is basically a positive benefit for anyone playing the Earth King now, rather than before, when it was a nebulous effect that usually only promised negative outcomes. A Puppet King is capped at 75% Royal Authority until they can regain power, but at 100%, an Earth King can choose to make a reform to the Earth Kingdom, unlocking new actions and eventually, the Earth Monarchism belief, which you can use Royal Authority to convert characters and provinces. Royal Authority is now a currency that can be spent towards certain actions, such as being exchanged for gold, used to improve relations or even annex tributaries into your realm. Now, you simply gain Royal Authority every five years via event, based on the number of Tributaries and Vassals you hold, and can gain extra Royal Authority via random events. I'll admit, it was a rather terrible design. Previous versions were confusing and near impossible for the player to influence, and probably worst of all, eventually punished anyone playing as the Earth King no matter what direction Royal Authority leaned towards. The mod is currently under development, working towards the 1.1 'Dragon' Update, which will add three new bookmarks covering the timeline before and after the events of The Last Airbender, and a wide variety of new mechanics and events.įirstly, is one feature that I showed off in the trailer yesterday, but haven't quite talked about, that being the Royal Authority overhaul. Choose from one of many available bookmarks or any date from the mod's timeline which spans over six centuries throughout the timeline of the Avatar universe, gain powerful new bending abilities and conquer the world as the Fire Nation, Water Tribes, Air Nomads or Earth Kingdom. Players have reported that re-organizing your army can bring very tangible and real success in battles.Experience the world of Avatar: The Last Airbender and The Legend of Korra in Crusader Kings 2. You can move your soldiers to the top or buttom inside of the flank or center itself, reportedly to bring closer or further from the front of battle. Therefore, you can position your heavy infantry and troops, let's say, in the middle, and your cavalry and light troops on the sides. The window will expend displaying in detail what groups of troops are located on which side. When clicking on your army, you can reorganize your levies and the flanks at which they are positioned by clicking a little arrow on the right side of army display window (see screenshot). Each flank is commanded by a character, or may be not. There are three positions in your army - left and right flanks, and center. The bigger the army, the better chance of winning a crucial battle. When you are preparing for a war or a serious battle, it helps to stack all of your levy from different provinces into one or few powerful armies.

crusader kinds 2 the downcast crusader kinds 2 the downcast

For detailed unit's statistics go here: Levy (with stats)įor influence of terrain on the battle see Combat and Terrainįor detailed description of order of battle, flanks and combat see Combat & Battle






Crusader kinds 2 the downcast